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Post by lemmingtopias on May 15, 2019 20:46:09 GMT
This thread is to discuss the RP Out of character. AssassinationsYou can now attempt to assassinate a Character, with restrictions. Special CharactersThe High Priest, the Minister and the Lord Chancellor of the Atlas Bank are special characters. It costs 250 Drachmas to try to assassinate them and there is a 25% lower chance of succeeding. Otherwise, they follow normal assassination rules for their character type. NPCs and Subsidiary Player CharactersOther than special characters, it costs 100 Drachmas to assassinate an NPC or a Players subsidiary characters. There is a 25% chance of success and no penalty. There is a 25% chance of success with a penalty. There is a 25% chance of failure with no penalty. There is a 25% chance of failure with a penalty. Main Player CharactersOther than special characters and the Queen, it costs 200 Drachmas to assassinate a Main Player Character. The chance of success depends on the target characters scores: a random number between 0 and 40 will be applied. If the random number is lower than the targets combined scores, the assassination fails, there is a 50% chance of having a penalty. If the random number is higher than the scores, there is a 50% chance of success. There is a 50% chnce of a penalty. The QueenIt costs 350 Drachmas to assassinate the Queen. The assassination mechanics are the same as for other main player characters, but there is a 50% lower chance of success. Additional RulesOnce you attempt an assassination, you cannot try another for two months. You cannot assassinate a character that has been in the game for less than three weeks. You cannot assassinate the Queen, High-Priest, Minister or Lord Chancellor until they have been in the position for one month. PenaltiesIf you get a penalty, this means that your involvement in the assassination has been discovered. Your scores will be reduced by a random number (between 0 and the score of the target character if the target is a main player character or between 0 and your score if another character). Depending on how you rp the assassination, I will pick the appropriate character to learn about your involvement. In order to initiate an assassination attempt, send a private message to The Minister Felvor - what are your men following me planning to do?
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Felvor
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Post by Felvor on May 15, 2019 20:47:52 GMT
Just rough you up a bit (and stop you doing what ever it is your about to do to Daan or Julia in the process).
There shouldn't be any reason for your character to know i am involved at the moment.
I think we should expand on the game mechanics a little by having an Intrigue setting. Players can spend their scores to act against other players characters in various ways:
Assassination - players spend drachmas to try to assassinate another player. Success depends on all the targets scores.
Score based plots - A player can spend their power, wealth, faith or popularity to try to diminished another players same score. Say I spend 5 wealth on a plot against another character, that character will lose 0-10 wealth.
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Post by adreamersworld on May 15, 2019 22:01:52 GMT
I read Lemmings post and i was like WTF!
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Post by lemmingtopias on May 15, 2019 22:22:25 GMT
Just rough you up a bit (and stop you doing what ever it is your about to do to Daan or Julia in the process). There shouldn't be any reason for your character to know i am involved at the moment. I think we should expand on the game mechanics a little by having an Intrigue setting. Players can spend their scores to act against other players characters in various ways: Assassination - players spend drachmas to try to assassinate another player. Success depends on all the targets scores. Score based plots - A player can spend their power, wealth, faith or popularity to try to diminished another players same score. Say I spend 5 wealth on a plot against another character, that character will lose 0-10 wealth. Hmmmm. Very well (to you roughing me up). As to yur suggestions, I think the assassination is a good idea. But i'd rather keep the scores to RP's and decisions. See the top post for how Assassinations work.
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Post by lemmingtopias on May 15, 2019 22:57:37 GMT
I'm going to buy a sub-forum for Tales of Atlas to keep all our threads together and make it a bit more organised.
If anyone wants to contribute to the cost, that'd be sweet.
It costs 500 Drachmas.
Never mind! Just realised the Crown can pay for it.
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Felvor
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Post by Felvor on May 20, 2019 21:05:37 GMT
Question: I've not fully read Critias.
I believe it says that in Atlantis the throne always passes to the heir (Male prefered) of the monarch. Is this the case, and will it be the case here?
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Post by lemmingtopias on May 21, 2019 0:46:35 GMT
Critias says that "Now Atlas had a numerous and honourable family, and they retained the kingdom, the eldest son handing it on to his eldest for many generations;"
This doesn't state that the eldest son automatically inherits by law. But it certainly implies that this is the convention and it would likely be the default option when the time comes.
But other than stating this convention, which is pretty default for most hero age kingdoms and for those that retained monarchies in the classical period (some scholars disagree and argue that the default inheritance was through the female line with the son-in-law becoming king - I believe these scholars are putting too much emphasis on what tends to happen in a typical hero story, where a hero sweeps into a city, weds the princess and becomes king. Their argument also fails to deal with the many cases of normal Male inheritance), it doesn't mean that Plato was completely defying the other overwhelming factor in Greek succession: a show of approval. Some smaller states may have had everyone decide but most would have either some kind of property qualification or noble status to be involved in approving the new king.
So while we may accept that our backstory is an uninterrupted dynasty of oldest son to oldest son, the likelihood is that it needs the approval of the other lords.
So, succession here is by birth, but that person wont get the trident (the symbol of power) until approved by the courtiers.
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Felvor
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Post by Felvor on May 25, 2019 12:44:56 GMT
Critias says that "Now Atlas had a numerous and honourable family, and they retained the kingdom, the eldest son handing it on to his eldest for many generations;" This doesn't state that the eldest son automatically inherits by law. But it certainly implies that this is the convention and it would likely be the default option when the time comes. But other than stating this convention, which is pretty default for most hero age kingdoms and for those that retained monarchies in the classical period (some scholars disagree and argue that the default inheritance was through the female line with the son-in-law becoming king - I believe these scholars are putting too much emphasis on what tends to happen in a typical hero story, where a hero sweeps into a city, weds the princess and becomes king. Their argument also fails to deal with the many cases of normal Male inheritance), it doesn't mean that Plato was completely defying the other overwhelming factor in Greek succession: a show of approval. Some smaller states may have had everyone decide but most would have either some kind of property qualification or noble status to be involved in approving the new king. So while we may accept that our backstory is an uninterrupted dynasty of oldest son to oldest son, the likelihood is that it needs the approval of the other lords. So, succession here is by birth, but that person wont get the trident (the symbol of power) until approved by the courtiers. Makes sense. Though, wouldn't it be more a case of the presumed heir having the trident (he would after all be the person with access to it) and if the lords gissaprove of him they would demand it back, often violently? Also...let's not have Male preferred succession, there is no need to disqualify female players just because of historical accuracy
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Post by lemmingtopias on May 25, 2019 19:23:39 GMT
Critias says that "Now Atlas had a numerous and honourable family, and they retained the kingdom, the eldest son handing it on to his eldest for many generations;" This doesn't state that the eldest son automatically inherits by law. But it certainly implies that this is the convention and it would likely be the default option when the time comes. But other than stating this convention, which is pretty default for most hero age kingdoms and for those that retained monarchies in the classical period (some scholars disagree and argue that the default inheritance was through the female line with the son-in-law becoming king - I believe these scholars are putting too much emphasis on what tends to happen in a typical hero story, where a hero sweeps into a city, weds the princess and becomes king. Their argument also fails to deal with the many cases of normal Male inheritance), it doesn't mean that Plato was completely defying the other overwhelming factor in Greek succession: a show of approval. Some smaller states may have had everyone decide but most would have either some kind of property qualification or noble status to be involved in approving the new king. So while we may accept that our backstory is an uninterrupted dynasty of oldest son to oldest son, the likelihood is that it needs the approval of the other lords. So, succession here is by birth, but that person wont get the trident (the symbol of power) until approved by the courtiers. Makes sense. Though, wouldn't it be more a case of the presumed heir having the trident (he would after all be the person with access to it) and if the lords gissaprove of him they would demand it back, often violently? Also...let's not have Male preferred succession, there is no need to disqualify female players just because of historical accuracy Ah yes. And yes.
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